Learn Maya!

162 Maya courses are available from Pluralsight, Udemy, Lynda, Stone River, Packt and Edx.

Autodesk Maya, commonly shortened to just Maya, is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias Systems Corporation (formerly Alias|Wavefront) and currently owned and developed by Autodesk. It is used to create assets for interactive 3D applications (including video games), animated films, TV series, and visual effects. - read more on Wikipedia

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Advanced Character Modeling in Maya

In this tutorial^ we will learn advanced techniques for modeling a feature-quality character in Maya. Software required: Maya 2012.

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Character Modeling Concepts in Maya

When building computer generated models for games^ film^ or broadcast^ characters provide a unique set of challenges. Software required: Maya 2013.

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Creating a Low-poly Game Building in Maya

Throughout this tutorial^ you will learn how to model and texture a building from the concept art stage to the final model. Software required: Maya 2013^ Photoshop 2014 CC.

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Creating Your First Character in Maya

Peek into the features of Maya and learn the tools needed to get started modeling your own character designs. Software required: Maya 2016

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Environment Modeling Concepts in Maya

When building computer generated models for games^ film^ or broadcast^ believable environments^ props^ and sets are a vital component. Software required: Maya 2013.

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Fundamentals of Arnold for Maya

Arnold is the production quality render engine that comes included with Maya. This course will get you up to speed with one of the most powerful and easy to use render engines on the market in Arnold.

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Introduction to Modeling in Maya

In this tutorial we ll go through the modeling process in Maya 2014.

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Modeling a Detailed Electric Guitar in Maya

In this Maya tutorial^ we ll focus on advanced techniques for successfully modeling polygon forms. Software required: Maya 2015.

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Modeling For Dynamics In Houdini and Maya

In this series of tutorials^ we ll examine workflows for preparing geometry for dynamic simulations. Software required: Houdini 14 and Maya 2015.

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  • student Intermediate
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  • clock 4h 26m

Modeling Interiors in Maya

In this series of tutorials^ we will use a variety of tools and techniques to model a home interior. Software required: Maya 2014.

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  • clock 1h 34m

Quick Start to Modeling in Maya: Volume 1

In Volume 1 of the Quick Start to Modeling in Maya^ we ll cover the basics of getting started creating your own models. Software required: Maya 2014.

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  • clock 1h 15m

Quick Start to Modeling in Maya: Volume 2

In volume 2 of the Quick Start to Modeling in Maya^ we ll build on the concepts covered in volume 1. Software required: Maya 2014.

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