In this two-hour^ project-based course^ you’ll use Unity to learn about directly manipulating certain properties of GameObjects^ including color^ scale and position. In a simple space environment^ you ll calculate distances between objects to derive color^ use random numbers to teleport^ and use Unity’s physics engine to engage gravity and make objects bouncy! This Unity guided project is focused on C# coding.
- Video Game Development
- C Sharp (C#) (Programming Language)
- Application development